PfpScenCtxWaiterTimedOut

VOID __stdcall PfpScenCtxWaiterTimedOut(_PFP_SCENARIO_CONTEXT *ScenCtx){
  _KEVENT *v1; 

  ScenCtx[2] = ScenCtx[2] & 0xFFFFFFF3 | 8;
  v1 = (_KEVENT *)*((_QWORD *)ScenCtx + 5);
  if( v1 )
    KeSetEvent(v1, 0, 0);
}

Referenced by:

PfpScenCtxPrefetchWait
PfpScenCtxScenarioSet