VOID __stdcall PoFxIdleComponent(POHANDLE *Handle, UINT64 Component, UINT64 Flags){
unsigned int v3;
char v4;
INT64 result[9];
v3 = Component;
v4 = Flags;
memset((INT64)result, 0i64);
PopFxIdleComponent((ULONG_PTR)Handle, v3, v4, (int *)result);
}