WbCreateWarbirdProcess
INT64 __fastcall WbCreateWarbirdProcess(INT64 a1, _QWORD *a2){
int v4;
v4 = WbAlloc(0xF0ui64);
if( v4 >= 0 )
{
memset(0i64, 0i64);
++MEMORY[0xE8];
MEMORY[0] = a1;
MEMORY[0x38] = 60;
v4 = 0;
MEMORY[0x28] = sub_140631640;
MEMORY[8] = 8i64;
MEMORY[0x10] = 0;
MEMORY[0x18] = 0i64;
MEMORY[0x20] = 10;
MEMORY[0x30] = 0i64;
MEMORY[0x50] = 0i64;
MEMORY[0x48] = 64i64;
MEMORY[0x40] = 64i64;
MEMORY[0xD8] = sub_140646BD0;
MEMORY[0xB8] = 8i64;
MEMORY[0xC0] = 0;
MEMORY[0xC8] = 0i64;
MEMORY[0xD0] = 10;
MEMORY[0xE0] = 0i64;
MEMORY[0x78] = sub_140636B40;
MEMORY[0x58] = 8i64;
MEMORY[0x60] = 0;
MEMORY[0x68] = 0i64;
MEMORY[0x70] = 10;
MEMORY[0x80] = 0i64;
MEMORY[0xA8] = sub_1405D3890;
MEMORY[0x88] = 8i64;
MEMORY[0x90] = 0;
MEMORY[0x98] = 0i64;
MEMORY[0xA0] = 10;
MEMORY[0xB0] = 0i64;
*a2 = 0i64;
}
sub_14065E8E4(0i64);
return(unsigned int)v4;
}Referenced by:
WbGetWarbirdProcess